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java.lang.Objectffe.net.FClient
The FClient class encapsulates a socket connection to an FServer started by an executing TINKER program. TinkerSystem and TinkerUpdate objects are sent by the FServer to the FClient on request.
| Constructor Summary | |
FClient()
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FClient(java.net.InetSocketAddress a)
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FClient(int port)
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| Method Summary | |
void |
connect()
Attempts to connect to a Tinker FServer. |
TinkerSystem |
getSystem()
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TinkerUpdate |
getUpdate()
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boolean |
isClosed()
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boolean |
isConnected()
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void |
readSocket()
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void |
release()
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void |
setNeedSystem(boolean b)
Specifies that a request should (not) be made for a System Definition |
void |
setNeedUpdate(boolean b)
Specifies that a request should (not) be made for a Tinker Update |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public FClient()
public FClient(int port)
public FClient(java.net.InetSocketAddress a)
| Method Detail |
public void setNeedSystem(boolean b)
b - public void setNeedUpdate(boolean b)
b - public void connect()
public TinkerSystem getSystem()
public TinkerUpdate getUpdate()
public boolean isClosed()
public boolean isConnected()
public void readSocket()
public void release()
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